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alessandro@lemmy.ca to PC Gaming@lemmy.caEnglish · 1 day ago

PS5 emulator successfully runs six titles at a playable 60 FPS — continues to gather momentum as developers improve shader translation and Vulkan support

www.tomshardware.com

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PS5 emulator successfully runs six titles at a playable 60 FPS — continues to gather momentum as developers improve shader translation and Vulkan support

www.tomshardware.com

alessandro@lemmy.ca to PC Gaming@lemmy.caEnglish · 1 day ago
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PS5 emulator successfully runs six titles at a playable 60 FPS — PS5 emulation continues to gather momentum as developers improve shader translation and Vulkan support
www.tomshardware.com
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12 of 55 tested titles tested could be played, but only six achieved a playable 60 FPS.
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  • melsaskca@lemmy.ca
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    9 hours ago

    How many FPS does it take to satisfy the human eye? Why would adding more than that matter, if there is a limit? Is it just the puffery of salesmanship?

    • MrPnut@lemmy.world
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      3 hours ago

      I used to play software Quake 1 on a POS Cyrix (remember them?) PR133 x86 clone. 30fps + 200-250ms ping. 30fps felt fine bit the lag was miserable until QW came out.

  • VAK@lemmy.world
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    15 hours ago

    Eventually every game that ever existed with run on steam deck :D

  • TrollAccount69@lemmy.ml
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    14 hours ago

    Which six?

    • GodEmperorOfDuneUrMom@lemmy.world
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      13 hours ago

      “… Dreaming Sarah, Void Terrarium, New Joe & Mac: Caveman Ninja, Tetris Forever, Hoa, and Tomb Raider IV-VI Remastered.”

  • Doomsider@lemmy.world
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    21 hours ago

    Sony: we no longer want to support the PC

    PC: we are emulating your hardware now so we don’t care

  • AwesomeLowlander@sh.itjust.works
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    21 hours ago

    Are there a lot of exclusives on the PS5?

    • Psythik@lemmy.world
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      19 hours ago

      Yeah not too long ago Sony decided to stop porting their games to PC (used to be after a two year delay). I have no idea why. Probably cause Japan hates PC gaming.

      • ogeist@lemmy.world
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        20 hours ago

        And they hate money and games and Kojima and anything that resembles a business model. You know, because the consultants said so.

  • DupaCycki@lemmy.world
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    1 day ago

    This is one of the very few areas that AI is really beneficial to. Probably because it includes a lot of backwards engineering and rewriting instructions for different architectures.

    You know… the kind of manual labour AI was supposed to handle, so that we could focus on more important tasks. And precisely what 99% of actual AI usage isn’t for.

    I’m not very familiar with the project, but their GitHub repo shows Claude as top 3 contributor by commits, and top 11 by additions, so clearly it’s being heavily used.

    If you want to check for yourself:

    • https://github.com/sharpemu/sharpemu/graphs/contributors?selectedMetric=commits
  • Ex Nummis@lemmy.world
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    1 day ago

    Bloodborne 60 fps when?

    • thingsiplay@lemmy.ml
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      22 hours ago

      https://www.digitalfoundry.net/news/2026/01/bloodborne-pc-emulation-can-now-exceed-4k-at-60fps-and-its-brilliant article is from January 2026, about shadPS4 playing Bloodborne at 60@4k.

  • FauxLiving@lemmy.world
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    22 hours ago

    Finally.

    I can play New Joe & Mac: Caveman Ninja without paying the console tax. Truly the year of the Linux desktop

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