How many FPS does it take to satisfy the human eye? Why would adding more than that matter, if there is a limit? Is it just the puffery of salesmanship?
I used to play software Quake 1 on a POS Cyrix (remember them?) PR133 x86 clone. 30fps + 200-250ms ping. 30fps felt fine bit the lag was miserable until QW came out.
How many FPS does it take to satisfy the human eye? Why would adding more than that matter, if there is a limit? Is it just the puffery of salesmanship?
I used to play software Quake 1 on a POS Cyrix (remember them?) PR133 x86 clone. 30fps + 200-250ms ping. 30fps felt fine bit the lag was miserable until QW came out.