• red_tomato@lemmy.world
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    17 days ago

    This is the same amount of disrespect as taking someone else’s artwork, put it through some yassification filter, and then call it ”fixed”

  • mindbleach@sh.itjust.works
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    17 days ago

    If a fan released this as a shader injector, I think it would be celebrated.

    Nvidia pushing it under their brand for upscaling is fuck-right-off territory.

    If they’d talked to… anyone, beforehand, they’d know RE9’s graphics don’t need help. Show us how this affects unmodded Skyrim. Show us LA Noire actually looking like all the actors it stars. Real-time style transfer surely works the other way too; show us Doom Eternal as a cartoon. Make it a silly thing users can do, rather than yet another bullshit feature to bribe into new games and lord over AMD. Were the anti-competitive margins from CUDA not comfortable enough?

  • Whats_your_reasoning@lemmy.world
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    17 days ago

    It’s wild how those who made this decision clearly think “hyper-realistic” is an improvement. Have they never heard of the Uncanny Valley? Have they ever actually played a video game? I’m guessing the answer is “no” to both.

    I have spent more than enough time playing various games, and not once have I thought, “I wish the game I play to escape reality would better resemble reality.” Imagine the characters start looking like actual people you care about, and you’re in a game where you’re made to shoot them. Or what if one of the characters comes to resemble you, and now whatever that character says or does, it will be associated with you? And random strangers start to call out to you in public, treating you as if you’re actually that character?

    Then of course, the Uncanny Valley itself is a treacherous pit to avoid. At a certain point in the journey toward hyper-realism, any minor flaw can become unsettling. That issue doesn’t happen with games that are clearly fictional renderings. There’s a reason many people consider realistic-looking porcelain dolls to be creepy, but they don’t feel the same way about a rag doll (except maybe for those with buttons for eyes. Thanks, Coraline.)

  • Pika@sh.itjust.works
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    17 days ago

    Well this was a no brainer, I don’t know if anyone in the topic really believed game devs liked it, Executive and financing though? They love it.

    But… “leadership and executive love DLSS 5” sounds worse than “Game Dev’s Love DLSS 5”.

    The game devs position gives a false sense of security of “oh well maybe it isn’t actually a bad thing”… the other just sounds like cost saving.

    • Sludgehammer@lemmy.world
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      17 days ago

      Basically Nvidia put out this video with much fanfare about DLSS 5 being the future . Pretty much everyone has been mocking how it changes lighting, artstyle, character facial features, and introduces that weird AI blurriness in every instance shown.

      • howrar@lemmy.ca
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        17 days ago

        lmao the comments in that video.

        This one basically sums it up:

        Brave of them to turn the comments on.

  • fox2263@lemmy.world
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    17 days ago

    I bet game devs don’t even want DLSS anyway. I certainly don’t. For me it’s native or nothing.