

Wow. That is one sloppy header image.
Click for image, NSFW warning:



Wow. That is one sloppy header image.



Maybe they’re going for “destabilize the U.S?” You know, like the U.S’s explicit war goal for Iran?


Tech Bro.
That’s the popular term. It’s most often applied to tech billionaires, but it covers those who idolize them, too.
I think my favorite tangential application is when Sam Altman had a meeting with some TSMC executives, and they allegedly dismissed him as a “Podcasting Bro”
https://www.nytimes.com/2024/09/25/business/openai-plan-electricity.html


In other news you all will be thrilled to hear, I finally switched my KDE desktop to Nvidia.
For years, I ran it off my AMD CPU’s graphics, and completely disabled Nvidia display out. It was just less trouble. But I undid all that yesterday, and… stuff just works, as far as I can tell. It even fixed an HDR issue I was having, and KDE’s VRAM usage isn’t so egregious anymore.


Home security.
Get a basic gun. Practice at a range. If you can afford it, invest in security cameras.
I guess you could involve a lawyer if the situation becomes untenable.
Don’t panic; theres a 99%+ chance you’ll be fine.
But don’t ignore the 1%. To all the “it’s just an internet troll” folks: see Jonathan Ross, where one such angry troll shot him dead, just because:
https://en.wikipedia.org/wiki/Jonathan_Joss
May he rest in peace :(
My issue is those “smaller communities” for my niches withered away, lost in the depths of SEO and attention machines.
I’m not innocent there. I stopped participating in many in lieu of Discord and Reddit which, in hindsight, I feel sick about. But the draw of phone pings and algorithms and critical mass is very powerful, and that temptation didn’t exist a long time ago.
Reddit’s UX is awful though, at least on the website. But I guess most people use the phone apps?


Do folks enjoy Starfield these days?
Or 76?
I’ve been playing BGS since Oblivion, and my experience was:
76 was boring, even with coop. That’s saying something. The world was interesting, but the main and side (fetch) quests were the dullest, buggiest things that kept trying to sell us some anti grind stuff; and this was well after launch.
Starfield was… well, even more boring. It felt like Fallout 3 with all the jank, 10X the production budget, 100X the graphics requirements (as smooth as a cactus on my 3090), yet somehow, none of the charm. I only played for a bit, but I don’t remember a single character name. Whereas I can still recall little side quests from Oblivion and FO3. Quirks persisted all the way from Oblivion, yet all the fun bugs were patched out. Basically, ME: Andromeda was better in every way.
But, you know, whatever floats peoples boats. I’m curious if these games have grown a following over whatever I was missing.


Setting criticism of BGS aside, Fallout isn’t as “hard” with its lore as some. There are little inconsistencies between the games and other media that are basically written off as “gameplay mechanics things” or simple oversights.
…Hence there will probably be conflicts with the TV show. But that’s fine. It’s nothing earth shattering for the IP.


One problem: so many small/solo devs are terrible at listing their game.
I’m not talking about sophisticated marketing. I’m talking about extensive tagging, a flashy description, good well-framed screenshots, and taking a few minutes to search for and gift some YouTubers in your niche. Whatever their situation, the devs can do this.
And I’m shocked by how many don’t.
It’s… not hard. Not compared to game dev.
I don’t know a solution either, as I don’t understand why basics are skipped. Maybe they’re kinda in a bubble/isolated?
Perhaps Steam should be more forceful about tagging and describing games before they can be listed. I get Valve don’t want to be “restrictive gatekeepers,” but that is not a high barrier.


It should automatically be enabled if it’s supported, and just give you a straight up better experience. At lower frame rates and budget hardware, the difference is especially dramatic.


Well Valve should sell an optional DisplayPort adapter then, right?
The Steam Machine is supposed to be plug and play, and not getting VRR on your TV is a huge compromise.


It’ll literally be a criminal hub, with a bunch of anonymized posts joking about dodging corpos. Probably.
And owls. Still owls.
FBI? No, I am not opening up.


That’s a bit extreme. Everything from Hazelight (It Takes Two, Split Fiction) is sublime, they still have Respawn making Star Wars games. They have Sims. And (outside sports games) they’ve dialed down the “MTX meme” they were a decade ago.
…I’m not saying they’re good. But they’re nowhere near Activision-Blizzard enshittified, nor hurling towards it as fast as Xbox Studios and some other AAAs.


First thing, Lemmy is in need of content and likes recruiting. Hence you got 315 replies, heh.
Basically, if you aren’t a bigot, you don’t have to worry about what you say. You can be politically incorrect in any direction and not get a global/shadowban from the Fediverse.
Each instance has its own flavor and etiquette.


…I wonder what it would take for Intel to get in the memory business.
Or GloFo? WTF are the euro fabs doing these days?


High end workstation is the same silicon/memory as gaming cards.
They’re presumably “saving” it for the high margin server GPUs, under the presumption that memory makers will allocate more production to HBM.


100%.
I got the first Korean 1440p “overclock” monitor, and 60-> 110hz was like night and day many years ago. Sometimes it’d reset from a driver update (as the graphics driver had to be patched to work with overclocked DVI back then), and I’d immediately notice even poking around the web.
Some with phones. I got a Razer phone 2, and 120hz was incredible. I went from that to an iPhone 16 plus (60hz), and it feels sluggish to me.
Another caveat is that 120hz is more “convenient” and less stuttery for most video. 24fps does not evenly divide into 60, but it does for 96 or 120. An once you start seeing choppiness in video, your eyes can’t unsee it.


Yes. 74% is the “average” point of diminishing returns to preserve the battery, according to Accubattery’s data. It tracks charging cycles and battery wear across many thousands of smartphones.
In fact, the reason many phones/gadgets don’t offer this feature (and that Apple sometimes charges to 100% in spite of the toggle) is likely planned obsolescence.
…To add to this, the actual charging threshold of the battery is a bit arbitrary and set by the manufacturer, as a tradeoff of capacity vs life. Fast charging is the same; charging quickly is hard on the battery, and the limits at different charge levels are configured as a “balance” between convenience and life.
…And sometimes they get those thresholds wrong.
Like Samsung rather infamously did for the exploding Galaxy Notes. Google did for the Nexus 6P. They pushed the batteries too hard and borked the phones.
Well, it’s the only way to make Starfield seem alright.
…Albeit only in stills or YT shorts.