• adarza@lemmy.ca
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    1 month ago

    These primarily cover throwing an object in a specific direction to either summon a battle character or to capture a creature in the field - mechanics Palworld shared with Pokémon at launch.

    sounds like a mechanic found in a number of video games.

    • catloaf@lemm.ee
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      1 month ago

      Like what? I can’t think of one off the top of my head.

      • Shiggles@sh.itjust.works
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        1 month ago

        You could argue against anything involving throwing a net to capture something, like monster hunter for the small fauna. Ark has “cryo pods” that function basically like pokeballs.

      • iheartneopets@lemm.ee
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        1 month ago

        They should go after Rockstar for the mechanic of throwing a rope at an animal to catch it, if this is the criteria. Ridiculous.

      • zer0hour@lemmy.world
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        1 month ago

        Helldivers has this, I believe. if a teammate dies then you have to throw an object to summon down a drop pod at a specific location

  • Uninvited Guest@lemmy.ca
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    1 month ago

    How do Japanese patents differ from USA/CAN? My general understanding of patents is that they expire after 20 years - Pokemon is older than that. Do Japanese patents have a longer duration? Did Nintendo patent a game later than the originals?

    • Snapz@lemmy.world
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      1 month ago

      You wouldn’t patent the “game” you’d patent the various forms of utility or designs within that game. So throwing a sphere at a life form to then capture it could be one patent, but maybe then you’d also file another patent to cover keeping it alive and caring for it inside the ball habitat. You might file the second off of what is called a continuation filling and in combination, as you need both actions to get the full effect, you might get a bit of extended coverage in practice.

      But the bigger thing here would probably be trademark law, which is a whole different beast.

      • Uninvited Guest@lemmy.ca
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        1 month ago

        Sure, I hadn’t implied that the game was patented, but the mechanics were present in a game that is over 30 years old.

  • iAmTheTot@sh.itjust.works
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    1 month ago

    I am not usually in favour of big companies bullying smaller companies with the law, but it’s pretty egregious how much they were ripping off Pokémon.

    Edited to add, apparently this was a really hot take. I am not saying that the gameplay between the games was similar, but I saw a comparison of several of the designs of the creatures for the first time when this whole kinda started kicking off a bit ago and it was the first time I realized how blatant the designs were lifted right from popular Pokémon. Combined specifically with the pokeball-alikes and like… I don’t know how people can defend it. There’s homage and then there’s IP theft.

    • theneverfox@pawb.social
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      1 month ago

      They’re both based on the same source material - various mythological creatures and real animals with a twist

      I used to think Pokemon was super original - but a lot of it just seems they way because we don’t learn much about Japanese or asian folklore overseas.

      Like take Magikarp. There’s a Chinese proverb about a carp leaping through the dragons gate (an actual waterfall) turning into a dragon (meant to describe how with diligence a common person could become powerful through the civil official exams)… The weak magic carp, if diligently leveled, can become a Chinese dragon that looks exactly like the ones they use in parades.

      Meouth - a wealth giving cat, many asian shops have a cat figure with a gold coin for luck. And Persian is just a lioness (a bigger cat) with the same design.

      Vulpix/Ninetails - nine tailed fox

      Ekans - snakE. Arbok - kobrA. Pidgey - pigeon. Pigiotto, pigeot? Reminds me of fire, fira, firaga, firaja naming scheme from final fantasy

      Hitmonlee and Hitmonchan - Bruce Lee and Jackie Chan

      Noticably, most of these puns and references to actual people are not copied, instead it is things like wolves and mythological creatures

      If anything, it’s the style of the art that makes them so similar - but copying aesthetics is how art grows and develops. It’s not like they were the first or only ones to copy the style either