• TommySoda@lemmy.world
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    10 days ago

    What blows my mind is that when it comes to costs I feel like voice actors are probably less than 5% of the budget on a video game. Unless they hire a famous actor I can’t imagine this being that worthwhile. It’s just penny pinching.

    • Evotech@lemmy.world
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      10 days ago

      Imagine the pace you can just dump out new voice lines for items, maps, general quibble etc that you’d never get the budget to bring a bunch of VAs into studio to do for updates

    • drislands@lemmy.world
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      8 days ago

      The one use case I can see being valuable is dynamically reading a custom name. In Skyrim for example, all NPCs refer to you by your title as Dragonborn. But some smart person made a mod that uses AI trained on the NPC voice lines to embed your character’s name into dialog!

      As long as voice actors are appropriately compensated/protected, say with royalties for every game that uses their likeness or an ironclad contract making sure the company can’t stiff then out of future work, I feel like that could be a great thing.