Wikipedia defines common sense as “knowledge, judgement, and taste which is more or less universal and which is held more or less without reflection or argument”
Try to avoid using this topic to express niche or unpopular opinions (they’re a dime a dozen) but instead consider provable intuitive facts.
Pretty much anything related to statistics and probability. People have gut feelings because our minds are really good at finding patterns, but we’re also really good at making up patterns that don’t exist.
The one people probably have most experience with is the gambler’s fallacy. After losing more than expected, people think they’ll now be more likely to win.
I also like the Monty Hall problem and the birthday problem.
One of my favourite pages on wikipedia:
https://en.wikipedia.org/wiki/List_of_cognitive_biases
The gambler’s fallacy is pretty easy to get, as is the Monty Hall problem if you restate the question as having 100 doors instead of 3. But for the life of me I don’t think I’ll ever have an intuitive understanding of the birthday problem. That one just boggles my mind constantly.
Really? The birthday problem is a super simple multiplication, you can do it on paper. The only thing you really need to understand is the inversion of probability (
P(A) = 1 - P(not A)
).The Monty hall problem… I’ve understood it at times, but every time I come back to it I have to figure it out again, usually with help. That shit is unintuitive.
My favourite explanation of the Monty hall problem is that you probably picked the wrong door as your first choice (because there’s 2/3 chance of it being wrong). Therefore once the third door is removed and you’re given the option to switch you should, because assuming you did pick the wrong door first then the other door has to be the right one
Thanks for the help, it was easier this time 😅
Adding my own explanation, because I think it clicks better for me (especially when I write it down):
p(switch|picked wrong) = 100%)
, so the total chance of the remaining door being correct isp(switch|picked wrong)* p(picked wrong) = 66%
.p(switch|picked right) = 50%
, which means thatp(switch|picked right) * p(picked right) = 50% * 33% = 17%
.p(don't switch|picked wrong) * p(picked wrong) = 50% * 66% = 33%
(because of the remaining doors including the one you picked, you have no more information)p(don't switch|picked right) * p(picked right) = 50% * 33% = 17%
(because both of the unpicked doors are wrong, Monty didn’t give you more information)So there’s a strong benefit of switching (66% to 33%) if you picked wrong, and even odds of switching if you picked right (17% in both cases).
Please feel free to correct me if I’m wrong here.