• mindbleach@sh.itjust.works
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    12 hours ago

    At least two of those are preliminary Doom ports to the NES. There’s a third one that’s only on Github.

    It’s almost like the chatbot that codes has made arbitrarily complex goals massively easier. Will that produce many low-effort or half-finished projects? Sure… but so did Unity. Ninety percent of everything is crap. You have to focus on the exceptions, or you’ll drown in it.