The end result is AI games flooding the market making it harder for small devs to be discovered in a sea of hastily generated slop. Can you make a full, good game with AI? Maybe some day. But for every “good” AI game, there’s going to be 10000 shitty games that are just functional enough to trick people into paying $5.
I was going to comment to this thread with “but at what cost?”, seems this is apt.
Unity is a slow bleed. They’re going to keep losing indies to godot and it doesn’t look like they’ll out-compete Unreal for AAA. Anytime I read about unity, users complain about new features that are half baked coming out while the previous new features are still half baked. Screams marketing driven development rather than user driven
Unity is going to be picked off by Godot pretty quick. O3DE quietly developing too. Bevy for the Rust enthusiast
There’s also Flax, which feels a lot like how Unity used to before its enshittification. Or even better, in many cases.
“Unity, make me a clone of the original Angry Birds back before it was a shameless cash hungry shitshow”



