• Buddahriffic@lemmy.world
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    11 hours ago

    Steam is the reason I was able to get away from windows without having to give up a lot of games (and probably would need to do annoying troubleshooting for the ones that do work, since most of the compatibility issues I have seen were because the game tried to run natively instead of via proton).

  • PKscope@lemmy.world
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    1 day ago

    It surprised me that only 10% had tried selling their games on GOG. I guess the thought of going DRM-free was scarier than the monopoly of Steam.

    • alphabethunter@lemmy.world
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      1 day ago

      Yeah, of course it would. Senior Manager position is something that basically only exists for bigger studios. From the 306 developers interviewed, probably only a small part are indie developers.

  • jaselle@lemmy.ca
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    1 day ago

    If only all monopolies were so user-positive.

    I suspect what’s unique in valve’s case is that they don’t have investors and board members and other stakeholders to lead them toward short-term profit maximization.

  • SoftestSapphic@lemmy.world
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    2 days ago

    It’s a monopoly that benefits the consumer.

    It could easily not be a monopoly if any other company was dedicated to making as good of a customer experience.

  • ryathal@sh.itjust.works
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    2 days ago

    Unless games become something we truly own, steam is going to stay dominant. It’s more like a utility than a storefront. If you want to remove the dominance of steam you need to force a way to move libraries of games to other platforms.

    Steam also got their monopoly the honest way by simply being the most consumer friendly option.

  • Godort@lemmy.ca
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    2 days ago

    I mean, they’re not really wrong. Valve has a monopoly on game distribution the same way that Google has a monopoly on Internet search. Alternatives exist, but they aren’t really competing with Steam.

    Valve has so far been pretty pro-consumer which is how they got to where they are, but yhat doesn’t really change the fact that they essentially get to set the rules for digital distribution of games.

    • PonyOfWar@pawb.social
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      2 days ago

      It’s also a big risk, as they could always enshittify. It’s a good platform now, but if Gabe dies or decides to give up his leadership position, that could all change very quickly.

      • gravitas_deficiency@sh.itjust.works
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        2 days ago

        Yeah, the day Gabe leaves is going to be a sad day for gaming, because Steam is probably gonna get real shitty real quick. I’m sure some finance-minded jackasses will do their best to maximize short-term profit and fly the whole ecosystem into the ground at Mach 3.

    • jwiggler@sh.itjust.works
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      2 days ago

      Gamers have good reason to love Valve for Steam alone – not even accounting for their amazing games. They really do have the best gamer-oriented platform, and seemingly they care about gamers. I think they’ve done a lot to advance gaming on linux as well which is much appreciated.

      But, at least the way I see it, they still extract rents from game devs to an almost feudal degree.

      “Sure – come sell your grain game – but you’ll have to give me a third of your profit because I own the town square platform/servers.”

      Side note: It’s pretty funny that for a while Valve had Greek economist Yanis Varoufakis on staff to analyze spontaneously emerging markets for digital items on Steam – and he went on to write about the phenomenon above in his recent book Technofeudalism.

      Edit: formatting

  • alessandro@lemmy.caOP
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    2 days ago

    Valve is “de facto” monopoly, bit the actual monopoly potential is in Microsoft hands. Microsoft is for PC gaming industry what Google is for the web browser one. Sure, there may be other cool web browsers, but it’s Google that (through Android base) decide whic web browser will be delivered with the next billions of Android mobile device: some elderly people on smartphone don’t even know what is a web browser (“oh, you mean when I Google? I don’t know: I just Google”).

    All future new PC will be sold with Microsoft Store and Xbox junk ware: Microsoft has been exceptionally shitty for not being the actual monopoly in the PC gaming industry. But that’s a very feeble protection: break Valve business is just a mandatory “security update” away to happen. They can break Steam little by little (such as suggested by Tim Sweeney) or just a big blow by sheer monopolized manipulation (such as Google not allowing adblockers to chrome to feed their advertising business)

    • ryathal@sh.itjust.works
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      2 days ago

      Microsoft tried to flip the switch years ago to kill anything outside the Microsoft store. That’s when steam released the original steam machines. Combined with general negative response to the messaging Microsoft has backed off, but they absolutely want to do it still.

      • masterspace@lemmy.ca
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        2 days ago

        They never tried to kill anything outside the Microsoft store. That’s just what Tim Sweeney and developers got fearful of and made a big fuss about (not saying it’s not worth making a fuss about, but they never announced they would do it). Microsoft did introduce more limited versions of windows that had sideloading disabled by default, but these were low cost versions of windows generally aimed at children and grandparents / non tech people, not at their gamer user base.

        • ryathal@sh.itjust.works
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          2 days ago

          They absolutely were heading that direction with both windows and Xbox until the massive backlash from the public forced them to tone down their plans. It’s still the same company that tried to kill used games on consoles, and they basically have with the creation of game pass. Valve built an escape hatch to Linux for gaming, which has forced them to be a bit nicer on the PC front, but that’s not a sign of Microsoft being good.

          • masterspace@lemmy.ca
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            1 day ago

            Lol, they didn’t try to kill used games on console, when they announced the Xbox One they also announced that you would be able to digitally sell and transfer your games licenses and share you digital library with friends.

            Gamers didn’t hear that though, and then those plans got scrapped when they had to rework everything before launch.

  • FreeBooteR69@lemmy.ca
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    2 days ago

    Turns out if you invest in making your platform not suck it ends up paying dividends. Figure it out dumbfucks.

  • Caveman@lemmy.world
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    2 days ago

    They’re a functional monopoly in my case since I’m on Linux. GOG is the main competitor for my money.

  • fckreddit@lemmy.ml
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    2 days ago

    Bullshit. There are many other PC games stores and launchers. Only reason they don’t have lot of users is because they are just not very good. In my view, Valve is not actively trying to establish any monopoly, their competition is mostly incompetent, especially EGS. Of course, I understand that if devs want their games to succeed, they have to play by Valve’s rules, but let’s face it, that’s where customers are. This is not by some trickery of Valve. It’s because Valve happens to be very pro-consumer. So, I don’t agree with the assertion that Steam is a monopoly.

    Epic games store could have been great and yet, Epic’s disdain for gamers has caused it to fail. Now EGS is just a glorified Fortnite launcher for the most part.

    I am not saying that Steam or even Valve is perfect. They are not. They are just leagues better than their competition.

  • Rentlar@lemmy.ca
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    2 days ago

    In one sense yes they are a monopoly. But there are alternative game stores. However Valve has earned their cut of money by actually trying to make a platform that works for game developers, game players and themselves.

    Don’t get me wrong, they have a high risk of turning bad and extorting the market they have captured. But the truth is that every equally or greater sized competitor (Microsoft, Ubisoft, EA, Epic) has already skipped to the extortion part of the cycle and Valve simply hasn’t, and hasn’t really expressed any intention to do that. Being a privately owned company, Valve is allowed to sit back, enjoy the money they do make and not have to constantly ask for more, and develop what the staff feel like making without strict deadlines.

    The smaller competitors are still great even if not as feature filled (GOG, itch) and you should support them too. So while I reject that Valve is the big bad, I also reject that Valve could never enshittify. My position is that Valve has earned a trust no one else has (even itch had to cave to Credit Card companies), and that trust is Valve’s to break.

  • Grandwolf319@sh.itjust.works
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    2 days ago

    When you buy something digital, since it’s expensive, you want an assurance that the platform would honor your access for many years.

    Valve has the best chance of that.

    • PonyOfWar@pawb.social
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      2 days ago

      Technically, I’d say that GOG does, as you can just download and back up all the installers for the games. Wouldn’t even matter if the company went bankrupt or even if the entire internet died completely. You could still install and play the games just fine.

  • Washedupcynic@lemmy.ca
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    2 days ago

    I feel like steam entered the market for online distribution pretty early. It initially started as a way for valve to update their own games and morphed into a digital distribution platform. They have had way more time to generate good will. My experiences have been very positive with steam, why would I leave a platform that works for me, to go to other companies that have already fucked me as a consumer prior to releasing digital storefronts? If the wagon ain’t broke don’t fix it.