• fckreddit@lemmy.ml
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    2 months ago

    Oh, I am not surprised about that. Ubisoft were never really known for respecting their customers.

  • rustyfish@lemmy.world
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    2 months ago

    Guillemot told shareholders that Ubisoft works hard to ensure games stay playable, saying the company offers “a lot of support” and services to keep games accessible “24/7.” However, he stated that “support can’t last forever.”

    Ah, the same BS again and again.

    Little real life hack:

    • Someone says that.

    • Say: That’s not what it’s about.

    • Leave them standing and refuse to talk to them like they refuse to understand or act like they don’t understand what SKG is about.

    Think about it. They either don’t understand it but still expect to be taken seriously or they actively try to hurt the movement and don’t argue in good faith. So why bother?

  • Masterbaexunn@lemmy.world
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    2 months ago

    Wasn’t their driving game a big factor in the campaign in the first place? Guy’s out of touch to say the least

  • waterproof@sh.itjust.works
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    2 months ago

    Ironically, I think Ubisoft has a good example of a multiplayer game with a good end-of-life despite not reaching its sales expectations with BattleCore Arena, where the last update allowed P2P play after the servers went down. Meaning that the game wasn’t totally killed off, even if it was thought as yet another service game, which is always appreciated.

    That said, given the lack of marketing that was done around the game, it was perhaps a “not too expensive game that could maybe work on a fluke”, where Ubisoft’s lack of attention potentially left the devs quite free with their game. Devs who thankfully respected their players and made good end-of-life decisions.