• .Donuts@lemmy.world
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    24 days ago

    Discoverability is a huge problem on Steam because there’s so many games releasing, you can’t really keep up.

    18,000 games is almost 50 per day on average. That’s 50 titles fighting for your attention and wallet every single day.

    If you don’t get noticed because you didn’t spend half of your development budget on marketing, or your game didn’t pick up well with influencers or more traditional media like reviews, you’re just kinda fucked. No matter how good your game might be.

    Speaking about quality, how many of those 18k titles were uninspiring, asset flipping slop?

    • Cornelius_Wangenheim@lemmy.world
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      24 days ago

      The Steam Next Fest is how I found most of the good indie games I’ve played. Making a good demo will put you above 99% of the cruft out there.

      • alphabethunter@lemmy.world
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        23 days ago

        I have picked up the same habit. I’ll download and test a couple of dozen demos every next fest, and then wishlist/buy the ones that are good. I played 108 demos this year, and some of my favorite games this year were demos like this: Kill Knight, Last Plague Blight, Karate Survivor, Empty Shell…

      • Stern@lemmy.world
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        24 days ago

        that and word of mouth or just cool gameplay vids. dude parrying an explosion got me to withlist va proxy

    • Rekorse@sh.itjust.works
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      23 days ago

      Making a good game is one thing, making a huge amount of others want to play it is something else.