Not in niche games. Rimworld and Stellaris (for instance) are dramatically faster on Windows, hence I keep a partition around. I’m talking 40%ish better simulation speeds vs Linux native (and still a hit with Proton, though much less).
Minecraft and Starsector, on the other hand, freaking love Linux. They’re dramatically faster.
These are kinda extreme scenarios, but the point is AAA benchmarks don’t necessarily apply to the spectrum of games across hardware, especially once you start looking at simulation heavy ones.
Minecraft and Starsector, on the other hand, freaking love Linux. They’re dramatically faster.
Vanilla Minecraft, maybe, but vanilla Minecraft can run on two potatoes and a rusty spoon.
Running with shaders, there’s a noticeable performance hit on Linux - I drop 20-30 FPS in Mint with the latest Nvidia drivers. Going from ~80 FPS to ~50 is noticeable.
In vanilla Minecraft, going from 300 FPS to 350 FPS is kinda moot.
I was testing heavily modded Minecraft, specifically Enigmatica, which chugs even on beefy PCs.
Out of curiosity, what mod are you running for shaders, specifically? That may have an effect.
This has been the case for a while now. Few care.
It’s the usability issues. For the love of God, valve might just fix Linux desktop.
I find neon pretty usable these days
Linux has many performance benefits over Windows on the count of there being much less bloat and unnecessary garbage included but also SteamOS has the extra benefit of running games and apps independently in gaming mode with little to no background processes, kind of like how games run on a Console. Background apps and the Desktop do chew up resources which won’t be used by the games.
You know you are doing something wrong when even Mainstream Media wanks off about windows being shit
A lighter weight OS designed for this specific use case is more efficient than a general purpose OS. This isn’t surprising.
I have no doubt that “bare metal” games’ performance is better under Linux but what about things like cpu scheduling for multicore or directstorage?
The few games I’ve played that had a native linux version either were too light to make a difference (FTL) or actually ran worse (paradox games), which is a shame.