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3 months agoThe vast majority of games these days handle difficulty levels by simply tweaking the numbers of how much damage you take and deal. They build the game around a “recommended” difficulty and then add hard/easy modes after the fact by tweaking the stats.
Other games simply turn off the ability to die, or something along those lines.
In both of these cases the game is clearly built around the “normal” mode first. I’d be curious to see a clear cut example of that not being the case.
I just took a look and I think that military helicopter video just plays whenever you visit the home page. Not that it excuses the rest of it, or that the first thing you should see when you visit the White House website is a military helicopter…