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29 days agoI especially fail to see the value to drive up obsolescence. Look how the Final Fantasy XIV art team, or the Tyranny RPG expressed so much through comparatively ancient engines of the PS3 era. And for shooters we have so much visual polished fidelity, with physics, high resolution textures and dynamic lighting to create anything you want. From “Prey” (2016) to Prey (2005) I think both look amazing.
I can vouch for Humankind too. It offers quite some depth and variability despite some stupid balancing here and there. Beware though it can often feel unfair and broken due to a hidden steep learning curve, as faith and influence are your core diplomatic strength, and the emphasis on territories when the game shoves cities in the main UI focus. Underneath its game design is largely quite good.