I don’t know about KCD, but at least with KCD2 you can’t save during cut scenes that advance the story. Some of them are very long and I’ve lost progress because I had to go do something else for a bit.
You also can’t save during combat, which can also be long on some missions.
It’s pretty common in rogue likes and souls likes not to have any kind of manual saving. Though, souls likes done right generally save every action you take (Fromsoft) or every X seconds so you don’t really lose progress. You just can’t rage quit upon death to not take the L.
To save anytime features a pretty nice tag to have. I don’t know if I buy games anymore that you can’t do that.
Yea, I may not be able to sit for the entire “game helping” timeframe that the dev has decided needs to be played at one time.
Kingdom Come: Deliverance Save anytime with a consumable in game item. Doesn’t bug me once I got used to it.
You get a free save slot to save a quit so you can save anytime, but not save scum freely.
I get the idea but how about just let people play the way they want
Yeah nah fuck that. I mod that shit out if a game I’m playing has that.
I don’t know about KCD, but at least with KCD2 you can’t save during cut scenes that advance the story. Some of them are very long and I’ve lost progress because I had to go do something else for a bit.
You also can’t save during combat, which can also be long on some missions.
It’s pretty common in rogue likes and souls likes not to have any kind of manual saving. Though, souls likes done right generally save every action you take (Fromsoft) or every X seconds so you don’t really lose progress. You just can’t rage quit upon death to not take the L.