alessandro@lemmy.ca to PC Gaming@lemmy.caEnglish · 7 days agoREPO devs gently ask modders to 'optimize the amount of server traffic they send' to avoid 'skyrocketing server costs'www.pcgamer.comexternal-linkmessage-square3fedilinkarrow-up168arrow-down11cross-posted to: [email protected]
arrow-up167arrow-down1external-linkREPO devs gently ask modders to 'optimize the amount of server traffic they send' to avoid 'skyrocketing server costs'www.pcgamer.comalessandro@lemmy.ca to PC Gaming@lemmy.caEnglish · 7 days agomessage-square3fedilinkcross-posted to: [email protected]
minus-squareJakeroxs@sh.itjust.workslinkfedilinkEnglisharrow-up1·6 days agoIsn’t it unusual for the mods to send data to the server? I had assumed most of the networking APIs for mods are p2p
Isn’t it unusual for the mods to send data to the server? I had assumed most of the networking APIs for mods are p2p