Apparently, Valve keeps getting builds that were never run through Steam at all, which is how games end up with broken launch options or missing depots.

  • codydodd@lemmy.ca
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    14 hours ago

    Meanwhile we were so afraid to hit submit we tested for months even if we were just launching a playtest build. Sweating before every early build submission and our steam review.

    Even if it was actually a rubber stamp im glad we took so much care and am glad steam is setting up more tests like this.

    • Saledovil@sh.itjust.works
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      4 hours ago

      But looking back, do you think that after you were done with testing, you could have said: “These tests we’ve run show that our game runs according to our standards” with confidence?