Apparently, Valve keeps getting builds that were never run through Steam at all, which is how games end up with broken launch options or missing depots.
Apparently, Valve keeps getting builds that were never run through Steam at all, which is how games end up with broken launch options or missing depots.
Meanwhile we were so afraid to hit submit we tested for months even if we were just launching a playtest build. Sweating before every early build submission and our steam review.
Even if it was actually a rubber stamp im glad we took so much care and am glad steam is setting up more tests like this.
But looking back, do you think that after you were done with testing, you could have said: “These tests we’ve run show that our game runs according to our standards” with confidence?