alessandro@lemmy.ca to PC Gaming@lemmy.caEnglish · 14 hours agoPalworld dev says the studio still calls itself indie because of its "genuine creative freedom"www.pcgamesn.comexternal-linkmessage-square11fedilinkarrow-up116arrow-down10
arrow-up116arrow-down1external-linkPalworld dev says the studio still calls itself indie because of its "genuine creative freedom"www.pcgamesn.comalessandro@lemmy.ca to PC Gaming@lemmy.caEnglish · 14 hours agomessage-square11fedilink
minus-squareCrankenstein@lemmy.worldlinkfedilinkEnglisharrow-up2·6 hours agoIndependently developed but not independently published. From there it just depends on if you personally consider that still being “indie” by your definition. Does “indie” for you mean “a studio which independently develops games” or does it mean “a studio that does everything independently”
minus-squarethingsiplay@lemmy.mllinkfedilinkEnglisharrow-up1·3 hours agoI think this is a good an important distinction.
minus-squareLeuthil@lemmy.worldlinkfedilinkEnglisharrow-up3·6 hours agoIt also depends on the publisher’s involvement. There are many publishers that actually contribute to development by providing resources, including art and design recommendations or contractors
Independently developed but not independently published.
From there it just depends on if you personally consider that still being “indie” by your definition.
Does “indie” for you mean “a studio which independently develops games” or does it mean “a studio that does everything independently”
I think this is a good an important distinction.
It also depends on the publisher’s involvement. There are many publishers that actually contribute to development by providing resources, including art and design recommendations or contractors