You say that as if gender biases don’t exist or that stories and gameplay should not cater to them. The most played games by women and men are very different and there’s other games that both play equally. FPS is mostly men and life sim/puzzle is women. Knowing this difference, designers should absolutely build for their user base’s preferences.
You say that as if gender biases don’t exist or that stories and gameplay should not cater to them. The most played games by women and men are very different and there’s other games that both play equally. FPS is mostly men and life sim/puzzle is women. Knowing this difference, designers should absolutely build for their user base’s preferences.