Just a little amusing and not that surprising.

  • ProfessorProteus@lemmy.world
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    6 hours ago

    Maybe I overlooked it, but I didn’t see anyone here mention per-object motion blur, which does look pretty good in some implementations. Obviously it shouldn’t be overdone, but iirc FromSoft games tend to use it and I quite like the effect.

    • CanadianCorhen@lemmy.ca
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      5 hours ago

      yea, quite like per-object motion blur. Dont mind the tip of my sword bluring when i swing it… but i hate when it ALL becomes a smeared mess.