Ocarina of time —- running into the owl and accidentally pressing a to skip, but you have to hear it again if you press a to skip. Becomes frustrating.
Pokemon blue/red—- the slow ass POKE-CENTER
And to add on; to save the game, it asks so many questions.
Well, tell me your frustrating parts in any games

Any new game start in Un modded Bethesda games.
Hey you, you’re finally awake!
You are the one from my dreams!
Or a 40 minute bullshit where you crawl around the floor as a baby for no fkin reason in fo3
Blood moon in BotW and TotK. Why do we have to go through this every time?
Totally agreed. I played botw years ago and I despise it. And that blood moon animation. They should show it once, in the beginning of the game, and then either cut it short or a “hold A to skip” option.
Anything before the boss that just killed me
That one scene in Yakuza 4 after Saejima lands on the beach - if you’ve played it you know which one. Very much a product of the times, and in that sense you can get what they were going for, but that doesn’t make it any less vile and a gross mischaracterization of everyone involved.
The Kiwami remakes can get fucked, but at least with how much they fucked up 3 any “remake” of 4 wouldn’t include that.
mmmh ah mm-uh Not Clayton.

Try being hardstuck at captain hook. That cutscene is so long



