RDR2: Last mission of the game. Crashed two-thirds through it. Gave up. Fuck that, I’m not redoing that shit.
Sleeping Dogs: After gaining freeroam and a couple main missions (the first stealth one where you’re planting that listening device in a restaurant), got bored of the game. Feels like A worse GTA IV and Yakuza game. IDK I just didn’t vibe with it.
Psychonauts 1: Last level (Circus). If you know, you know. It’s awful.
Spyro: Reignited Trilogy: 100%ed 1 and 2. Gave up on 3 because it got boring and I hated the skateboarding levels.
It seems the trend is when games get boring/repetitive, or some bullshit mechanic/mission/event is involved.
Makes me sad to hear this about Sleeping Dogs, because I absolutely loved it. Sometimes I would launch it just for a quick fight club bit because of how much I enjoyed the hand-to-hand fighting mechanics
RDR2: Last mission of the game. Crashed two-thirds through it. Gave up. Fuck that, I’m not redoing that shit.
Sleeping Dogs: After gaining freeroam and a couple main missions (the first stealth one where you’re planting that listening device in a restaurant), got bored of the game. Feels like A worse GTA IV and Yakuza game. IDK I just didn’t vibe with it.
Psychonauts 1: Last level (Circus). If you know, you know. It’s awful.
Spyro: Reignited Trilogy: 100%ed 1 and 2. Gave up on 3 because it got boring and I hated the skateboarding levels.
It seems the trend is when games get boring/repetitive, or some bullshit mechanic/mission/event is involved.
Makes me sad to hear this about Sleeping Dogs, because I absolutely loved it. Sometimes I would launch it just for a quick fight club bit because of how much I enjoyed the hand-to-hand fighting mechanics