Could it just be AI itself and how bad it sucks instead of “AI stigma”?
“Data Analyst Finds that ‘Lazy Awful Game Stigma’ Can Reduce the Number of Reviews a Game Gets by 53% - And the Reviews it Does Get are More Negative”
Insert Seymour Skinner meme about the kids being wrong
Ah yes, the stigma against AI, the stigma that is actually pretty well founded given how it’s dogshit at anything other than BS-ing. The stigma that’s an obvious reaction to shoe horning a hype fueled scam into every fucking thinkable thing. That stigma?
When Valve updated the policy for games published on Steam to include disclosure of Ai usage in the games, Epic Games CEO Tim Sweeney responded in the public that this should not be done and just hurts the industry. It would generate unneeded backslash, as everyone will use Ai in development, according to Tim. Fast forward to today, turns out Epic plans on integrating Ai tools into Unreal Engine 5.
You will not find a game engine without some AI tool. Same way as majority of devs will use AI in some capacity.
People only care about AI when presented with it. If non of these games had AI generated visual elements, people would be non the wiser.
You will not find a game engine without some AI tool.
I don’t know where you getting this and spreading misinformation. I think Unreal Engine didn’t have any Ai integration in its entire history. And I’m sure there are game engines without Ai tools integrated by default. I think the Open Source engine Godot in example does not have any of that. If I’m wrong, then please enlighten me. I mean seriously, I want to know if the engine includes Ai tools by default, because I care about.
People only care about AI when presented with it.
So they care about then? Whats really bad is, if companies or developers hide the usage of Ai and only admit using it after they got caught. There are many problems with Ai why people care about this subject. And it should be an informed decision of the buyer, if Ai is used or not or to what extend and what type of Ai. Generating art is not the same as autocompletion of words when programming in example. Using Ai to replace voice actors is also not something we want to see. Ai is trained unethically on data without permission.
If non of these games had AI generated visual elements, people would be non the wiser.
I don’t understand this statement.
I think they’re basically saying that if the kitchen staff spits in your food and doesn’t tell you, then you wouldn’t care. It’s only when you find out that you care.
No, that’s wrong analogy. I do care if the staff spits in my food. Because I want food without spit in it. Just because they did not tell me they spit in it, does not mean I wouldn’t care.
Godot is a game engine without any AI tools. At least none that I’m aware of.
I’m sure it has nothing to do with AI games being bad.
“I filled my game with something people find objectionable and people don’t like it”
wow amazing
Yes, because gamers are ever so slightly more tech savvy than your average project manager. They are fully aware that LLMs and diffusion models are just expensive plagiarism engines at best and slop factories the rest of the time.
Games are ultimately about telling a story, through literal plot narrative or metaphor. I like it when people tell stories. I don’t want to be told a story by a damned machine.
Games are ultimately about enjoying something. There’s lots of games people play that don’t have a story. Or a good one.
Don’t nitpick.
Yeah sure the best games (played for more than 100 years) are about stories: football, basketball, chess, backgammon all about telling a story.
I said metaphorically telling a story. Chess is literally a battlefield, but even physical sports focus on certain categories of human movement and form. They encourage certain body types. They require certain movements. Body language is a form of communication. The shape of your body tells stories of your ancestors and the story of what you’ve done and how you’ve treated it. There is poetry in body langue. It can tell a story. There are many kinds of stories. Not all of them are narrative. Some are metaphor. Every sport has its own vibe to it. Every game has its own feel. A video game is the creation of a human being(s). Another human being wants you to share an experience, whether game mechanic or literal plot narrative. Even a game with no plot at all still has heart, still has a soul. It represents another human being’s expression of what they believe to be fun, enjoyable, and wondrous.
That is a deeply human form of communication. Even if it is entirely nonverbal. Every game played and loved represents the opening of one human heart unto another. And I find it morally reprehensible to be tricked into having that kind of experience with a machine.
I feel the same for most all creative arts.
AI slop is the new asset flip. Same stigma, different grift.
Maybe because people don’t want their art automated?
and still they refuse to take the hint
It’s because big money is backed into a corner, they’d have bailed by now if they could but they’re in to deep now, if they pulled out it would collapse everything, buy comoditys, physically if you can.

Great to see disclosures of this technology. I think as time goes on, we’ll want to see further degrees of disclosure. AI art shipped as production quality is a misstep for me. However, AI written code feels worth alerting players & consumers about. They are different degrees of concern, environmental impact, and I suspect that we’ll see AI code to become more standardized whereas games with AI art lacking human oversight will continue to receive more negative ratings than the average.
Love to see it
biased headline? calling it an “AI stigma” implies the judgment is unfair.
just say: *“games that are made using AI…” *
Current AA, AAA games are operating on subscription models that end up costing the consumer hundreds of dollars. If you’re going to save time/money by using AI and not lower the price, a subset of consumers are going to be justifiably pissed. (Presumably less jobs are created due to the use of AI, so the money I pay isn’t being reinvested into communities via local payroll, and now unemployed artists, writers, and coders are being a drain on tax based safety nets. That AI is a drain on water and electric infrastructure that may impact me directly if I live in the vicinity of a data center. The implications are larger than people not wanting AI in games.) If the AI elements are bad/game breaking, or if they don’t deliver value for price, studios/publishers deserve the hate.












