• Washedupcynic@lemmy.ca
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    4 hours ago

    Current AA, AAA games are operating on subscription models that end up costing the consumer hundreds of dollars. If you’re going to save time/money by using AI and not lower the price, a subset of consumers are going to be justifiably pissed. (Presumably less jobs are created due to the use of AI, so the money I pay isn’t being reinvested into communities via local payroll, and now unemployed artists, writers, and coders are being a drain on tax based safety nets. That AI is a drain on water and electric infrastructure that may impact me directly if I live in the vicinity of a data center. The implications are larger than people not wanting AI in games.) If the AI elements are bad/game breaking, or if they don’t deliver value for price, studios/publishers deserve the hate.

  • Stern@lemmy.world
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    10 hours ago

    “I filled my game with something people find objectionable and people don’t like it”

    wow amazing

  • thingsiplay@lemmy.ml
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    14 hours ago

    When Valve updated the policy for games published on Steam to include disclosure of Ai usage in the games, Epic Games CEO Tim Sweeney responded in the public that this should not be done and just hurts the industry. It would generate unneeded backslash, as everyone will use Ai in development, according to Tim. Fast forward to today, turns out Epic plans on integrating Ai tools into Unreal Engine 5.

    • Paddzr@lemmy.world
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      12 hours ago

      You will not find a game engine without some AI tool. Same way as majority of devs will use AI in some capacity.

      People only care about AI when presented with it. If non of these games had AI generated visual elements, people would be non the wiser.

      • thingsiplay@lemmy.ml
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        12 hours ago

        You will not find a game engine without some AI tool.

        I don’t know where you getting this and spreading misinformation. I think Unreal Engine didn’t have any Ai integration in its entire history. And I’m sure there are game engines without Ai tools integrated by default. I think the Open Source engine Godot in example does not have any of that. If I’m wrong, then please enlighten me. I mean seriously, I want to know if the engine includes Ai tools by default, because I care about.

        People only care about AI when presented with it.

        So they care about then? Whats really bad is, if companies or developers hide the usage of Ai and only admit using it after they got caught. There are many problems with Ai why people care about this subject. And it should be an informed decision of the buyer, if Ai is used or not or to what extend and what type of Ai. Generating art is not the same as autocompletion of words when programming in example. Using Ai to replace voice actors is also not something we want to see. Ai is trained unethically on data without permission.

        If non of these games had AI generated visual elements, people would be non the wiser.

        I don’t understand this statement.

        • howrar@lemmy.ca
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          11 hours ago

          I think they’re basically saying that if the kitchen staff spits in your food and doesn’t tell you, then you wouldn’t care. It’s only when you find out that you care.

          • thingsiplay@lemmy.ml
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            11 hours ago

            No, that’s wrong analogy. I do care if the staff spits in my food. Because I want food without spit in it. Just because they did not tell me they spit in it, does not mean I wouldn’t care.

  • WoodScientist@lemmy.world
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    12 hours ago

    Games are ultimately about telling a story, through literal plot narrative or metaphor. I like it when people tell stories. I don’t want to be told a story by a damned machine.

  • Nik282000@lemmy.ca
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    17 hours ago

    Yes, because gamers are ever so slightly more tech savvy than your average project manager. They are fully aware that LLMs and diffusion models are just expensive plagiarism engines at best and slop factories the rest of the time.

    • NekoKoneko@lemmy.world
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      23 hours ago

      “Data Analyst Finds that ‘Lazy Awful Game Stigma’ Can Reduce the Number of Reviews a Game Gets by 53% - And the Reviews it Does Get are More Negative”

  • amio@lemmy.world
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    23 hours ago

    Ah yes, the stigma against AI, the stigma that is actually pretty well founded given how it’s dogshit at anything other than BS-ing. The stigma that’s an obvious reaction to shoe horning a hype fueled scam into every fucking thinkable thing. That stigma?

  • CancerMancer@sh.itjust.works
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    14 hours ago

    I don’t care if some guy is prototyping his game with AI assets; that doesn’t matter.

    I do care if you try to sell a complete product with no actual art, just slop.

  • Fandangalo@lemmy.world
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    20 hours ago

    Great to see disclosures of this technology. I think as time goes on, we’ll want to see further degrees of disclosure. AI art shipped as production quality is a misstep for me. However, AI written code feels worth alerting players & consumers about. They are different degrees of concern, environmental impact, and I suspect that we’ll see AI code to become more standardized whereas games with AI art lacking human oversight will continue to receive more negative ratings than the average.