AI is like a sledgehammer to this walnut of a problem. This is supposed to sound badass or something, but in tech parlance this is literal insanity. Nothing about computers should be about endlessly repeating things hoping for better results. This is the opposite of technology. DLSS sucks anyway, who’s it for? Content creators have to deal with encoding, that wipe any of that detail out, and only paid youtubers seem to mention it in passing.
Where is the model file stored after non-production training is completed? Do we all download it from the driver update? If so, and i don’t use DLSS, how can I remove that gigantic model checkpoint?
It’s probably not big if it’s included in the driver download and run in real-time so quickly. Not big enough to worry about anyway.
Isn’t it also tuned for each game individually? So it would be different iterations for every supported game.
I swear when it came out that they said devs would have to submit their games for training.
Reading the “article”, it doesn’t seem like that’s actually the case. It sounds more generic.