alessandro@lemmy.ca to PC Gaming@lemmy.caEnglish · 4 days agoNVIDIA have discontinued Quake II RTXwww.gamingonlinux.comexternal-linkmessage-square5fedilinkarrow-up139arrow-down11
arrow-up138arrow-down1external-linkNVIDIA have discontinued Quake II RTXwww.gamingonlinux.comalessandro@lemmy.ca to PC Gaming@lemmy.caEnglish · 4 days agomessage-square5fedilink
minus-squareparaphrand@lemmy.worldlinkfedilinkEnglisharrow-up18·edit-24 days agoIt’s funny to me that 6 years latter, we still don’t have fully ray traced lighting like this in very many games. So we haven’t even seen the payoff of Nvidia’s expensive fucking hardware and they are already abandoning software that does show it off.
minus-squarejedibob5@lemmy.worldlinkfedilinkEnglisharrow-up13·4 days agoLack of adoption of ray tracing is one thing, but halting development on a 6-year-old tech demo is completely reasonable on all fronts. They aren’t even delisting it from Steam or anything, it’s still fully playable.
minus-squareorioler25@lemmy.calinkfedilinkEnglisharrow-up4·3 days agoTurns out speculative value is made up.
It’s funny to me that 6 years latter, we still don’t have fully ray traced lighting like this in very many games.
So we haven’t even seen the payoff of Nvidia’s expensive fucking hardware and they are already abandoning software that does show it off.
Lack of adoption of ray tracing is one thing, but halting development on a 6-year-old tech demo is completely reasonable on all fronts. They aren’t even delisting it from Steam or anything, it’s still fully playable.
Turns out speculative value is made up.