• ssillyssadass@lemmy.world
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    19 days ago

    “Should we take this as a lesson that the players want more originality in their games, to the point where they’re turning to other sources for it?”

    “Nah, just get rid of the competition.”

      • Rbnsft@lemmy.world
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        19 days ago

        If they did something good with it sure… But they are like Lego… Not much value for the price compared to others…

        • ryathal@sh.itjust.works
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          18 days ago

          Not sure I can go that far. Lego is vastly superior quality to other blocks. Though they have been heavily reliant on licensed IP over original sets.

  • x00z@lemmy.world
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    19 days ago

    Imagine if only Need for Speed racing games were allowed to exist, or the only allowed shooter game was Call of Duty.

    Fuck Nintendo.

  • MiDaBa@lemmy.ml
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    19 days ago

    Patients don’t protect small inventors anymore. They are now just systems to protect large corporations from competition. Patients are instead now weaponized against local businesses and small inventors. We need major world wide patient reform.

    • BananaTrifleViolin@lemmy.world
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      19 days ago

      I think your auto-correct has gone wrong; patients rather than patents 3 times.

      Totally agree with your point though. I’d extend it to include copyright reform as well as patents; intellectual property rights are being abused globally and used as a way to abuse citizens.

    • brem@sh.itjust.works
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      19 days ago

      Everything is owned by a few corporations operating umbrella companies that make up the illusion of competition

  • nekbardrun@lemmy.world
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    19 days ago

    old timers (or geeks) help me:

    Didn’t Rogue (which termed the genre Rogue-like) had a “monster capturing” mechanics? I know that Nethack has a pet system (you even start out with a cat or dog that follow, fight and even steal items for you).

    Also, what about older text based games similar to Zork? any of them with monter capturing/battle system?

    My point is that if we dig deep, we may discover “monster capturing” (or pet) mechanics way earlier than what most people think about what is considered the beginning of videogames (fliperama era games like NES, MegaDrive, Sega…)

    • WhiskyTangoFoxtrot@lemmy.world
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      19 days ago

      I don’t know about Rogue/Zork/etc. but monster training has been an important mechanic in games like Dragon Quest 5 and the Megami Tensei series long before Pokemon existed.