alessandro@lemmy.ca to PC Gaming@lemmy.caEnglish · 5 days agoRPG devs stopped making games like Baldur's Gate 'because retailers told us no one wanted to buy them', says New Vegas and Pillars of Eternity director Josh Sawyerwww.pcgamer.comexternal-linkmessage-square12fedilinkarrow-up1110arrow-down11
arrow-up1109arrow-down1external-linkRPG devs stopped making games like Baldur's Gate 'because retailers told us no one wanted to buy them', says New Vegas and Pillars of Eternity director Josh Sawyerwww.pcgamer.comalessandro@lemmy.ca to PC Gaming@lemmy.caEnglish · 5 days agomessage-square12fedilink
minus-squareL0rdMathias@sh.itjust.workslinkfedilinkEnglisharrow-up56arrow-down1·5 days agoImagine listening to retailers over customers.
Imagine listening to retailers over customers.