Or developers could just optimize their games instead of using this generative drivel to compensate for lazy or rushed development.
Edit: to everyone but [email protected]
I’ve already previously blocked your accounts for being Ai apologists. 😂literally can’t see your dumb responses.
Glad to see the pro Ai hoard is still prowling the forums for validation.
No matter how optimized a game is, there will be someone with hardware that can barely run it.
For those people, having access to upscaling in order to gain performance is a plus.
Which was what this tech was supposed to be for when it was first pitched to gamers, a tool to help extend the usable life of a GPU.
Not we know now that’s not how the tech is being used and especially for Nvidia, that not how this is used and marketed at this point and it would seem that developers are just expecting upscaling to fill in the gap for not doing a proper job to being with.
ETA, also don’t forget that it’s not just upscaling, Nvidia are pushing fake frames as the standard too in their marketing and optimization push.
Frame generation is a requirement if we’re going to see very high refresh rate (480hz+) displays become the norm. No card is rasterizing an entire scene 500 times per second.
Calling it fake frames is letting Internet memes stand in place of actual knowledge. There’s a lot of optimizations done in the rendering pipeline which use data from previous frames to generate future frames, generating an intermediate frame while waiting for the GPU to finish rendering the previous frame is just one trick.
The generated frame increases the visual clarity of motion, you can see at https://testufo.com/photo.
We’re not going to have cards that can pathtrace at 4k@1000hz anytime soon, frame generation is one of the techniques that will make it possible.
It’s one thing to be upset at companies marketing teams who try to confuse people with FPS numbers by tweaking up scaling and frame generation. Directing that frustration at the technology itself is silly.
e: a downvote, great argument